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| LOCKHEED SF-2 HUNTER SPACE FIGHTER |
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| LOCKHEED SF-2 HUNTER SPACE FIGHTER |
| BACKGROUND

See Robotech Technical Files: SF-2 Hunter Space Fighter
RPG STATS
- Vehicle Type: SF-2 Hunter Space Fighter
- Class: One Man aerospace fighter
Manufacturer: Lockheed Aerospace
Crew: One pilot wearing Tactical Life Support System.
MDC BY LOCATION:
| Location |
Hunter |
| Main Body |
50 |
| Reinforced Pilots Compartment |
25 |
| Engine Thrusters (3) |
25 |
| Laser Cannons (2) |
15 |
| Short Range Missile Launchers (2) |
15 |
| Antennae (3) |
1 |
NOTES:
- Destroying the MDC of the main body or the Pilots Compartment will destroy the mecha
-
MAX ENGINE THRUST:
- 3 x ROCKETDYNE DRoE-2 REACTION ENGINE: Two engines are located in the tail section and one halfway on the ventral hull. Each engine provides 80 kN of thrusts.
- ASSORTED AUXILIARY MANEUVERING THRUSTERS
STATISTICAL DATA:
- HEIGHT:
- 3.1m
- WIDTH:
- 3.6m
- LENGTH:
- 8.3m
- WEIGHT:
- 8,100 kg empty.
- CARGO:
- Small compartment behind pilot's seat for personal belongings
- Delta V:
- 50 kps
- POWERPLANT:
- 5 x protoculuture cells for power generation.
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WEAPON SYSTEMS:
- 2 x MAUSER RoV-20 LASER CANNONS: Each cannon fires short bursts with an output of 4 MJ up to 60 times a minute..
- PRIMARY PURPOSE: Assault
- SECONDARY PURPOSE: Anti-Mecha
- RANGE: 1500 m
- DAMAGE: 3d6 for each single bursts.
- RATE OF FIRE: Bursts equal to the combined attacks of the pilot.
- PAYLOAD: Effectively unlimited
- 2 x MEDIUM RANGE MISSILES: Two medium range missiles, one mounted on each side of the nose, are mounted on the Hunter.
- PRIMARY PURPOSE: Assault/Defense
- SECONDARY PURPOSE: Anti-mecha
- RANGE: Varies
- DAMAGE: Varies
- RATE OF FIRE: One at a time or in volleys of two.
- PAYLOAD: 2 medium range missile.
STANDARD EQUIPMENT FOR THE HUNTER:
- AUTO-PILOT: The Hunter is equipped with a computerized auto-pilot, allowing the pilot to relax or even sleep during long voyages. The auto- pilot can be programmed with a single destination or a complex flight plan involving multiple speeds, directions, and destinations. The onboard computer will s blacking out in combat.
- ELETTRONICA RADAR WARNING RECEIVER (RWR)
- OLDEFT INFRA-RED WARNING RECEIVER (IRWR)
- WESTINGHOUSE ALQ-200 ACTIVE RADAR JAMMER
- CHAFF AND FLARE DISPENSERS: 12 chaff and 12 flares
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COMBAT BONUSES FOR HUNTER TRAINING:
- 1 attacks per melee (plus those of the pilot).
- Add one additional action/attack at levels six and eleven.
- +0 to strike
- +2 to dodge
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